Gloriya Gostyaeva Technical Artist
  • Portfolio (current)
  • Blog
  • About
  • CV

Demo Reel 2019 from gloriya on Vimeo.

Tree tool for Maya:

Maya Python MEL

Character workflow creation:

Unreal Engine Blender 3DSMax Zbrush Photoshop Marvelous Designer Speedtree

3D character sculpting/ modelling:

Zbrush Maya

Hard surface modelling + PBR texture maps:

Maya Zbrush Photoshop Substance Painter Unreal Engine

Speed sculpt and retopology:

Zbrush Maya

Shaders in Unreal Engine:

Unreal Engine

Rigging and animation:

Blender

2D game engine and the game:

Java Processing

Machine learning experiments:

Java Processing

Machine learning thesis project:

Java Processing

Particles:

Unreal Engine Java Processing

Character clothing:

Marvelous Designer Zbrush 3DS Max Blender

Arduino multiplexing:

C++ Arduino Java Processing




Designed by Gloriya Gostyaeva, 2018

Email: g.gostyaeva@gmail.com


Creative Commons License